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Here you can find other projects that are not related to SMS.

You can use this software free of charge, but at your own risk.


Other projects overview

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Ravioli Game Tools

"Ravioli - The good stuff is inside"

The Ravioli Game Tools are a set of programs to explore, analyze and extract files from various game resource files.

Ravioli Explorer Ravioli Extractor Ravioli Scanner

Download

 
Icon Version 2.2
RavioliGameTools_v2.2.zip
 
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System requirements

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Features

The Ravioli Game Tools consist of the applications Ravioli Explorer, Ravioli Extractor and Ravioli Scanner.

Ravioli Explorer:

This application is for viewing the contents of archives.

Ravioli Explorer

See below for a list of supported file types.

Ravioli Extractor:

This application is for extracting files from archives.

Ravioli Extractor

Ravioli Scanner:

This application scans files and helps analyzing file formats.

Ravioli Scanner
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What's new?

Version 2.2

New features:

Changes to the Ravioli Explorer:

Plug-in changes:

Game viewer changes:

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Supported formats

Supported archive formats:

NameExtensionsExample gamesCommentsCredits
Arnie Goes 4 Gold GFX FilegfxArnie Goes 4 GoldIn a few images, not all colors are correct. 
Arnie Goes 4 Gold SFX FilesfxArnie Goes 4 Gold  
Audiosurf CGR FilecgrAudiosurfDecodes music downloaded from the web (Audiosurf Radio) 
BloodRayne POD FilepodBloodRayne 2Might work for other Infernal Engine games as well if the format is the same. 
Brix BRX FilebrxBrix  
Doom WAD (IWAD) FilewadDoom, Doom 2, Duke Nukem 3D  
Dreamfall PAK FilepakDreamfall File list for determining the file names by Deniz Özmen
Her Interactive CIF FilecifNancy Drew  
Her Interactive CIF TreedatNancy Drew  
Her Interactive HIS FilehisNancy Drew  
In The Groove PCK FilepckIn The Groove  
Jack Orlando PAK Filepak, pa2Jack OrlandoSupports also decoding of the music tracks and some of the sound effects. Tested only with the original version, not the director's cut. 
LithTech Resource FilerezBlood 2, No One Lives Forever  
Psychonauts PKG FilepkgPsychonauts  
Quake PAK FilepakQuake, Quake 2, Half-Life, Counter-Strike  
Quake WAD (WAD2/WAD3) FilewadQuake, Quake 2, Half-Life, Counter-Strike  
Ravioli Scan Results FilersrN/AContains saved scanning results. 
Snocka Watten SND FilesndSnocka Watten  
Snocka Watten WBM FilewbmSnocka Watten  
Stargunner DLT FiledltStargunnerFile names are known, but the actual content of the files in the archive are in an unknown compressed format. 
Steam Game Cache FilegcfHalf-Life 2  
Steam No Cache FilencfPoker Superstars IIWhen opening an NCF archive you need to specify the root directory where the files are located on disk. 
STTNG IMG FileimgStar Trek: The Next Generation - A Final Unity  
Summer Athletics PAK FilepakSummer AthleticsFile names for sound, speech and music are recovered partially. Graphics files are unnamed and in an unknown format. 
Telltale AUD FileaudSam & Max Season 1  
The Longest Journey BBB FilebbbThe Longest Journey  
The Longest Journey OVS FileovsThe Longest Journey  
The Longest Journey SSS FilesssThe Longest Journey  
The Longest Journey TM FiletmThe Longest Journey  
The Longest Journey XARC FilexarcThe Longest Journey  
Tomb Raider Big File000Tomb Raider: Legend, Anniversary, Underworld  
WWTBAM AWF FileawfWho Wants To Be A Millionaire, Wer wird Millionär  
ZIP Filezip, pak, jar, pk3, pk4, crfFar Cry, Quake 3, Star Trek: Voyager - Elite Force, System Shock 2Supports compression methods store and deflate, encryption is not supported. 

Included full game viewers:

NameCommentsCredits
Audiosurf  
BloodRayne 2  
Counter-Strike: Source  
Dance Dance RevolutionRequires the game CD in your CD-ROM drive to view all the resources. To prevent this, you can copy the original_data.bin file from the CD into the game directory. 
DreamfallLoading the resources the first time can take a few minutes.File list for determining the file names by Deniz Özmen
Emergency 4  
Half-LifeDoes not support viewing textures in the WAD files in the Steam version of the game. 
Half-Life 2  
Half-Life 2: Episode OneThe oldest GCFs, such as Source Engine GCFs, are loaded first and updated files in newer GCFs replace older ones. Tested against the english version of the Orange Box. 
Half-Life 2: Episode TwoThe oldest GCFs, such as Source Engine GCFs, are loaded first and updated files in newer GCFs replace older ones. Tested against the english version of the Orange Box. 
Half-Life: Blue ShiftDoes not support viewing textures in the WAD files in the Steam version of the game. 
Half-Life: Counter-StrikeDoes not support viewing textures in the WAD files in the Steam version of the game. 
Half-Life: Opposing ForceDoes not support viewing textures in the WAD files in the Steam version of the game. 
Half-Life: Source  
In The GrooveDetects updates to version R2. 
Nancy Drew: #15: The Creature of Kapu Cave  
Nancy Drew: #16: The White Wolf of Icicle Creek  
Nancy Drew: #17: Legend of the Crystal Skull  
Nancy Drew: #18: The Phantom of Venice  
Nancy Drew: #19: The Haunting of Castle Malloy  
Nancy Drew: #20: Ransom of the Seven Ships  
Nancy Drew: #21: Warnings at Waverly Academy  
No One Lives ForeverDetects updates to versions from 1.001 to 1.004 as well as the Game Of The Year Edition. 
No One Lives Forever 2Detects updates to version 1.3. 
PortalBased on english version. 
Star Trek: Elite Force II  
Star Trek: Voyager - Elite Force  
Summer Athletics  
System Shock 2Assumes that all compressed resource files are in the game directory, does not look into any configuration file. If no compressed resource files are in the game dir, but instead in a subdirectory "res", then a modded installation is assumed and uncompressed resource files from the file system in the game dir are also loaded after the compressed ones. If compressed resource files also exist in a subdirectory "patch", they will always be loaded as the last step, regardless if modded or not. 
The Longest Journey  
Tomb Raider: Anniversary  
Tomb Raider: Legend  
Tomb Raider: Underworld  

Supported image formats:

NameExtensionsOperationsCommentsCredits
DirectDraw SurfaceddsLoadSupported platforms: Win32, x64Code based on the Paint.NET DDS Plugin by Dean Ashton.
Uses Squish by Simon Brown.
Graphics Interchange FormatgifLoad, Save  
JPEG/JFIF Compliantjpg, jpeg, jpe, jfif, jifLoad, Save  
LithTech TexturedtxLoadSupported platforms: Win32Uses a DTX DLL by BlackAngel Software.
Portable Network GraphicspngLoad, Save  
The Longest Journey XMG FilexmgLoad  
Truevision TargatgaLoad  
Valve Texture FilevtfLoadSupported platforms: Win32, x64Uses VTFLib by Neil Jedrzejewski and Ryan Gregg.
Library was modified for x64 compatibility. Download modified source files.
Windows Bitmapbmp, dibLoad, Save  
ZSoft PaintbrushpcxLoad  

Supported sound formats:

NameExtensionsCommentsCredits
MPEG Layer 3 Audiomp3Supported platforms: Win32, x64Uses the FMOD Sound System, copyright © Firelight Technologies Pty, Ltd., 1994-2010.
Ogg Vorbis FileoggSupported platforms: Win32, x64
Wave Filewav

Supported platforms: Win32, x64

Plays PCM and ADPCM files.

File types supported by the scanner:

NameExtensionsComments
Image
DirectDraw Surfacedds 
Graphics Interchange Formatgif 
JPEG/JFIF Compliantjpg 
Portable Network Graphicspng 
Audio
MPEG Layer 1 Audiomp1
  • At least 10 frames of MPEG audio data are required in succession to accept MPEG audio data as such. This is to prevent false positives, but also means that small files with less than 10 frames will not be detected.
  • Supports ID3v1, ID3v2, Lyrics3 and Lyrics3v2 tags. If any of these tags is found, it is saved along with the audio data.
  • If there is a tag stored before the audio data, like ID3v2, the audio data must follow immediately after the end of the tag. The 10 frame audio data minimum also still applies here.
  • If there is a tag stored after the audio data, like ID3v1, and the audio data does not end exactly at the end of a frame, the tag contents might be truncated.
MPEG Layer 2 Audiomp2
MPEG Layer 3 Audiomp3
Ogg Vorbis Fileogg 
Wave Filewav 
Video
Theoraogv 
Other
Ogg (generic)ogx 

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Viewers for unsupported formats

Use the RAD Video Tools to view Bink (*.bik) and Smacker (*.smk) videos that are used by many games.

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NSConverter

NSConverter converts Network Stumbler NS1 files to Google Earth KML files.

See the readme file for details.

Download

 
Icon Version 1.0
NSConverter_v1.0.zip
 

System requirements

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